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PC Gamer (Italian) 29
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PC Gamer IT CD 29 2-2.iso
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bc3kfull
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ENGLISH.LNG
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Text File
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1997-10-26
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47KB
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1,374 lines
# Rev C 10.27.97
#
# Joystick calibration
#
CONTROL_INVALID1 Joystick defined in CONFIG may not be
CONTROL_INVALID2 connected. Press any Key to Continue
CONTROL_CONTINUE Then press a button
CONTROL_ABORT Press ESC to quit and use the keyboard
CONTROL_TOP_LEFT Move joystick 1 to the top left
CONTROL_BOT_RIGHT Move joystick 1 to the bottom right
CONTROL_CENTRE Centre joystick 1
CONTROL_HAT_FWD Push hat switch forward
CONTROL_HAT_BACK Push hat switch backward
CONTROL_HAT_LEFT Push hat switch left
CONTROL_HAT_RIGHT Push hat switch right
CONTROL_HAT_RELEASE Release hat switch
CONTROL_THROTTLE_MIN Move Throttle Wheel to Minimum
CONTROL_THROTTLE_MAX Move Throttle Wheel to Maximum
#
# Insert CD instructions
#
FILE_INSERT_CD Place the "BATTLECRUISER 3000AD" CDROM into drive %c
FILE_PRESS_KEY then press any key to continue
FILE_PRESS_ESC press ESC to exit
#
# Restart bad save file
#
RESTART_BADSAVE1 The Profile Or Savegame is Invalid.
RESTART_BADSAVE2 Press any Key to Continue
#
# Default name of BC
#
RESTART_SHIPNAME COMMAND CRAFT
#
# Awards
#
SCRIPT_AWARD YOU HAVE BEEN GRANTED THE %s
SCRIPT_LOG_HQ Galactic Command
#
# Script related errors
#
SCRIPT_BAD_MISSION Failed to open Mission %s\n
SCRIPT_BAD_ACM Failed to open ACM Scenario %s\n
SCRIPT_BAD_GROUP Failed to open group
SCRIPT_REGION_STATIC_ERR region has missing static:
#
# General words
#
DESTROYED DESTROYED
BY {something destroyed} BY {object}
AT {something fired} AT {object}
HEADING HEADING
REGION REGION
ALTITUDE ALTITUDE
MALFUNCTION MALFUNCTION
ERROR_LOADING error loading
#
# Startup messages
#
BCFLIGHT_VIDEO_ERR Unknown SVGA Chipset
BCFLIGHT_VIDEO_FOUND Chipset detected:
BCFLIGHT_VIDEO_LIST List of supported video chips:
BCFLIGHT_LANG_LIST List of supported languages: {C5.4d}
BCFLIGHT_LANG_SET Language set to English {or German French etc C5.4d}
BCFLIGHT_KEY_MORE Press a key for more.
BCFLIGHT_NEED_MOUSE You need a mouse to run this program.
BCFLIGHT_MOUSE_OK Mouse driver activated.
BCFLIGHT_MFS_ERR1 MFS_INIT failed to obtain:
BCFLIGHT_MFS_ERR2 Failed to allocate MFS animation link table
#
# Abandon ship
#
PEOPLE_CTRL_E_CANCEL CTRL-E TO CANCEL
PEOPLE_ABANDON_SHIP ALL HANDS, ABANDON SHIP!
#
# PERSCAN headings
#
PERSCAN_MARINES --------------- MARINES ----------------
PERSCAN_GUESTS --------------- GUESTS -----------------
PERSCAN_PRISONERS --------------- PRISONERS --------------
PERSCAN_INTRUDERS --------------- INTRUDERS --------------
PERSCAN_NO_MARINES | NO MARINES LOGGED
PERSCAN_NO_GUESTS | NO GUESTS LOGGED
PERSCAN_NO_PRISONERS | NO PRISONERS LOGGED
PERSCAN_NO_INTRUDERS | NO INTRUDERS LOGGED
#
# Cockpit view directions
#
COCKPIT_VIEW_LOCKED LOCKED
COCKPIT_VIEW_STATIC STATIC
COCKPIT_VIEW_FLOATING FLOATING
COCKPIT_VIEW_ALONGSIDE ALONGSIDE
COCKPIT_VIEW_OF VIEW OF
COCKPIT_VIEW_TARGET TARGET:
COCKPIT_REAR_VIEW REAR VIEW
COCKPIT_LEFT_VIEW LEFT VIEW
COCKPIT_RIGHT_VIEW RIGHT VIEW
COCKPIT_VIEW_TACTICAL TACTICAL
COCKPIT_VIEW_ITACTICAL INVERSE TACTICAL
COCKPIT_VIEW_AND AND
#
# DYNAMIC object creation errors
#
DYNAMIC_CLASS_ERR1 turret object/class mismatch in
DYNAMIC_CLASS_ERR2 gun object/class mismatch in
#
#
#
DYNAMIC_UNDER_ATTACK under attack
DYNAMIC_RECOVER? ATTEMPT RECOVERY (Y/N)?
DYN_AI_LAUNCH {object} launching ships {at object}
DYN_AI_EMPTY {SCn:} CONTAINER IS EMPTY!
DYN_AI_FULL {SCn:} STORES FULL
DYN_AI_LOADED {SCn:} CONTAINER LOADED
DYN_AI_INTEL {CO} INCOMING GALCOM INTELLIGENCE REPORT...
DYN_AI_TASKFORCE {object} LAUNCHED TASK FORCE {at object}
DYN_TAC_LEFT {object} has left {region}
DYN_TAC_ORDERS? {team} AWAITING ORDERS
INFO_MOTHER Mother
INFO_CE Chief Engineer
INFO_FO Flight Officer
INFO_COMMS Comms Officer
INFO_NO Navigations Officer
INFO_COMBAT Combat Officer
INFO_MO Medical Officer
INFO_RE Research Engineer
INFO_TO Tactical Officer
INFO_RANK_COMMANDER Commander
INFO_RANK_FLEET_COMMANDER Flt. Cmdr
INFO_RANK_STRATEGIC_COMMANDER Str. Cmdr
INFO_RANK_TACOPS_COMMANDER Tac. Cmdr
INFO_RANK_SUPREME_COMMANDER Sup. Cmdr
INFO_RANK_CIVILIAN Mr
#
# Crew name prefixes
#
INFO_PRISONER PRISONER
INFO_INTRUDER INTRUDER
INFO_SE SYSTEMS ENGINEER
INFO_FE FLIGHT ENGINEER
INFO_MARINE MARINE
INFO_MEDIC MEDIC
#
# Misc
#
INFO_EXTERNAL External
INFO_LASER LASER
INFO_PROBE PROBE
#
# Probe names long and short forms
#
INFO_PLR PRB LONG RANGE
INFO_PMR PRB MEDIUM RANGE
INFO_PSR PRB SHORT RANGE
INFO_SPLR (LR)
INFO_SPMR (MR)
INFO_SPSR (SR)
#
#
#
INFO_NONE NONE
INFO_LOCAL LOCAL {<time> LOCAL}
#
# Probe states
#
INFO_PS_DEF UNKNOWN
INFO_PS_NON NO PROBE
INFO_PS_RDY READY
INFO_PS_NAV NAVSCAN
INFO_PS_ORB ORBSCAN
#
#
INFO_NO_PLANET NO PLANET DATA
#
# Races
#
INFO_R_MIX MULTINATIONAL
INFO_R_TER TERRAN
INFO_R_EMP EMPIRIAN
INFO_R_VES VESPERON
INFO_R_CRE CREDIAN
INFO_R_KAN KANDORIAN
INFO_R_MAN MANDORIAN
INFO_R_ZEL ZELON
INFO_R_VAL VALKERIE
INFO_R_FAL FALKERIE
INFO_R_GAM GAMMULAN
INFO_R_SYR SYRION
INFO_R_DRO DROIDAN
INFO_R_GAL GALAXIAN
INFO_R_MAX NONE
#
# Unit castes
#
INFO_U_MIL MILITARY
INFO_U_EXP EXPLORER
INFO_U_COL COLONIST
INFO_U_SCI SCIENTIST
INFO_U_EAR EARTHCOM
INFO_U_POL POLICE
INFO_U_RAI RAIDER
INFO_U_INS INSURGENT
INFO_U_ASS ASSASSIN
INFO_U_DIP DIPLOMAT
INFO_U_MER MERCENARY
INFO_U_PAR PARAMEDIC
INFO_U_HAC HACKER
INFO_U_TRA TRADER
INFO_U_CRI CRIMINAL
INFO_U_COM COMMERCIAL
INFO_U_JOU JOURNALIST
INFO_U_WOR WORKER
INFO_U_TOU TOURIST
INFO_U_HAZ HAZARD
#
# Waypoint actions (as Shown in tacops)
#
INFO_W_PROCEED Proceed to Next
INFO_W_WAIT Wait for Instructions
INFO_WI_STRIKE Strike
INFO_WI_INTERCEPT Intercept
INFO_WI_CAP Combat air patrol
INFO_WI_SAD Search and Destroy
INFO_WI_SEAD Supress Enemy Air Defences
INFO_WI_ESCORT Escort
INFO_WI_PATROL Patrol
INFO_WI_REPEAT Repeat Actions
INFO_WS_DEL_CARGO Deliver Cargo
INFO_WS_DEL_TEAM Deploy Team
INFO_WS_DEL_DRN Deploy Mining Drone
INFO_WS_DEL_ATV Deploy ATV
INFO_WS_COL_CARGO Collect Cargo
INFO_WS_COL_TEAM Extract Team
INFO_WS_COL_DRN1 Extract Drone 1
INFO_WS_COL_DRN2 Extract Drone 2
INFO_WS_COL_DRN3 Extract Drone 3
INFO_WS_COL_DRN4 Extract Drone 4
INFO_WS_COL_ATV1 Extract ATV 1
INFO_WS_COL_ATV2 Extract ATV 2
INFO_WS_COL_ATV3 Extract ATV 3
INFO_WS_COL_ATV4 Extract ATV 4
INFO_WS_SAR Search And Rescue
INFO_WT_EXTRACT Evac
INFO_WT_STRIKE Strike
INFO_WT_COVERT Covert Operations
INFO_WT_SAR Search and Rescue
INFO_WT_SAD Search and Destroy
INFO_WT_RESUPPLY Resupply
INFO_WT_REFUEL Refuel
INFO_WT_REPAIR Repair
INFO_WT_PATROL Patrol
INFO_WP_SHUTDOWN Shutdown
INFO_WP_SILENT Silent Running
INFO_WP_TACTICAL Tactical Downlink
INFO_WP_RESEARCH Scientific Research
INFO_WP_DETACH Detach
INFO_WP_ORBIT Orbit
INFO_WP_DESTRUCT Self Destruct
INFO_W_LAND Land
#
# CVD PERSONEL ASSIGNMENTS (KEEP LENGTH SHORT AS POSSIBLE)
#
HUD_ON_STATION ON-STATION
HUD_QUARTERS QUARTERS
HUD_TRANSPORTER TRANSPORTER
HUD_IN_TRANSIT IN-TRANSIT
HUD_DEPLOYED DEPLOYED
HUD_MEDIBAY MEDIBAY
HUD_BRIG BRIG
HUD_ESCAPED ESCAPED
HUD_ESCAPE_POD ESCAPE POD
HUD_DEAD DEAD
HUD_CLONING CLONING
HUD_SUSPENDED SUSPENDED
#
# Top and bottom of Pitch Ladder
#
HUD_PL_UP UP
HUD_PL_DOWN DOWN
#
# Flight path target prompt
#
HUD_FPP FP:
#
# Missile lock mode
#
HUD_ML_SCAN SCAN
HUD_ML_JAM JAM
HUD_ML_TRACK TRACK
HUD_ML_LOCK LOCK
HUD_NO_WEAPONS NO WEAPONS
#
# Shortened form of officer names in CVD
#
HUD_OFF_SELF SELF
HUD_OFF_FLIGHT FLIGHT
HUD_OFF_NAVIGATOR NAVIGATOR
HUD_OFF_COMMS COMMS
HUD_OFF_COMBAT COMBAT
HUD_OFF_TACTICAL TACTICAL
HUD_OFF_MEDICAL MEDICAL
HUD_OFF_RESEARCH RESEARCH
HUD_OFF_CHIEF_ENG CHIEF ENG
#
# Used while scanning target for information
#
HUD_SCANNING SCANNING
#
# Missile camera texts
#
HUD_MC_BURN BURN
HUD_MC_SPEED SPEED
HUD_MC_RANGE RANGE
HUD_CAPTURE_RNG CAPTURE RNG
HUD_CAPTURE TRACTOR LOCK-ON
HUD_NO_TARGET NO TARGET
HUD_DESTROYED DESTROYED
HUD_READY READY
HUD_AVAILABLE AVAILABLE
HUD_EJECTED EJECTED
HUD_OFFLINE OFFLINE
HUD_OPERATIONAL OPERATIONAL
HUD_DAMAGED DAMAGED
HUD_SUSPENDED SUSPENDED
HUD_NOT_SCHED NOT SCHEDULED
HUD_READYING READYING
HUD_ENGINEERING ENGINEERING
HUD_REPAIR REPAIR
#
# Missions
#
HUD_DEF UNASSIGNED
HUD_STRIKE STRIKE
HUD_CAP CAP
HUD_INTERCEPT INTERCEPT
HUD_PATROL PATROL
HUD_SAD SAD
HUD_ESCORT ESCORT
HUD_SEAD SEAD
#
# IC STATUS
#
HUD_CHARGE CHARGE:
HUD_DAMAGE DAMAGE:
HUD_MISSION MISSION:
HUD_PILOT PILOT:
HUD_COPILOT COPILOT:
HUD_CREW CREW:
HUD_CARGO CARGO:
HUD_ATV ATV:
HUD_DRONE DRONE:
HUD_PLATFORM PLATFORM:
HUD_SLOTS_EMPTY1 WEAPON SLOTS
HUD_SLOTS_EMPTY2 EMPTY
HUD_STATUS STATUS
HUD_NONE NONE
#
# ACM texts
#
HUD_A_LEVEL LEVEL
HUD_A_ACM ACM
HUD_A_THEATRE |THEATRE: |
HUD_A_START | START: |
HUD_A_END | END: |
HUD_A_NEXT | NEXT: |
HUD_A_VIO | VIO: |
HUD_A_EXP | EXP: |
HUD_A_RANK | RANK: |
HUD_A_CAREER |CAREER: |
#
#
#
HUD_AUTO AUTO
HUD_DESTRUCT DESTRUCT
HUD_COMMIT COMMIT
#
# NID WRS
#
HUD_NO_WAY1 NO WAYPOINTS
HUD_NO_WAY2 PROGRAMMED
HUD_W_NEXT NEXT
HUD_W_PRIOR PRIOR
HUD_W_UPCOMING UPCOMING
HUD_W_WAYPOINT WAYPOINT
HUD_W_OF OF
HUD_W_DEST DESTINATION:
HUD_W_JUMP JUMP REGION
#
# NID PRS
#
HUD_P_STATUS STATUS
HUD_P_REGION REGION
HUD_P_PLANET1 <planet>
HUD_P_PLANET2 PLANET
HUD_P_DATE DATE
HUD_P_TIME TIME
HUD_P_NORMAL NORMAL
HUD_P_SILENT SILENT
HUD_P_TACLINK TACLINK
HUD_P_PROGRAM PROGRAM
HUD_P_TARGET TARGET
HUD_P_JUMPS JUMPS
#
# NID LOCATION
#
HUD_L_QUAD "QUAD: "
HUD_L_SECTOR "SECTOR: "
HUD_L_REGION "REGION: "
HUD_L_DATE "DATE: "
HUD_L_TIME "TIME: "
#
# Short forms of the above
#
HUD_LS_QUAD "QUAD:"
HUD_LS_SECTOR "SEC:"
HUD_LS_REGION "REG:"
HUD_LS_DATE "DATE:"
HUD_LS_TIME "TIME:"
HUD_L_NORTH NORTH:
HUD_L_SOUTH SOUTH:
HUD_L_EAST EAST:
HUD_L_WEST WEST:
#
# Turret positions
#
HUD_FORE_TURRET FORE TURRET
HUD_MID_TURRET MID TURRET
HUD_AFT_TURRET AFT TURRET
HUD_FUEL FUEL
MAINLOOP_NO_CLOAK_POWER INSUFFICIENT POWER TO CLOAK
MAINLOOP_LNCH_MINE Mine Launched
MAINLOOP_PILOTS_DEAD {ICx }PILOTS ARE BOTH DEAD
MAINLOOP_PILOT_DEAD PILOT IS DEAD
MAINLOOP_COPILOT_DEAD COPILOT IS DEAD
MAINLOOP_PILOT_LF PILOT LIFE FACTOR NOW{ x%}
MAINLOOP_COPILOT_LF COPILOT LIFE FACTOR NOW{ x%}
MAINLOOP_CANNOT_JUMP SHIP DOES NOT HAVE THAT CAPABILITY
MAINLOOP_TOW_IN_TRANSIT IT'S ON ITS WAY!
MAINLOOP_TOW_BUSY1 I JUST TOLD YOU...
MAINLOOP_TOW_BUSY2 NO SHIPS ARE AVAILABLE
MAINLOOP_TOW_BUSY3 TRY AGAIN LATER
MAINLOOP_TOW_REQUEST LETS SEE WHAT'S IN YOUR AREA...
MAINLOOP_TOW_NONE1 SORRY, NO SHIPS ARE AVAILABLE
MAINLOOP_TOW_NONE2 TRY AGAIN LATER
MAINLOOP_TOW_DISPATCH TOW SHIP DISPATCHED TO YOUR LOCATION
MAINLOOP_TOW_ARRIVE1 YOUR TOW HAS ARRIVED!
MAINLOOP_TOW_ARRIVE2 DO YOU STILL REQUIRE THE TOW? (Y/N)
MAINLOOP_COM_WHO? OPEN A CHANNEL TO WHO?
MAINLOOP_COM_NOTHING NO RESPONSE
MAINLOOP_CLOAK_AND_TRACTOR CANNOT ACTIVATE CLOAK WITH TRACTOR BEAM ENGAGED
MAINLOOP_NO_ACM NO ACM SCENARIO IS ACTIVE
MAINLOOP_ACM_UNRESOLVED YOUR CURRENT ASSIGNMENT REMAINS UNRESOLVED
MAINLOOP_AUTO_OR_MAN? AUTO OR MANUAL EVACUATION (A/M)?
MAINLOOP_PAUSED PAUSED...
MAINLOOP_QUIT? GO OFF-DUTY (Y/N)?
MAINLOOP_TRACTOR_FAIL TRACTOR BEAM FAILURE
MAINLOOP_PERSPECT_ON PERSPECTIVE MAPPING ON
MAINLOOP_PERSPECT_OFF PERSPECTIVE MAPPING OFF
MAINLOOP_PERSPECT_BLEND TEXTURE BLENDING ON
MAINLOOP_EVAC_IN_PROGRESS EVACUATION IS IN PROGRESS
MAINLOOP_CREW_SHOWN CREWPERSON SHOWN
MAINLOOP_CREW_HIDDEN CREWPERSON HIDDEN
DRAW_ALL_PILOT_DEAD PILOT IS DEAD
DRAW_ALL_COPILOT_DEAD COPILOT IS DEAD
TACSCOPE_TRACKING TRACKING
TACSCOPE_ZOOM_TO Zoom To:
TACSCOPE_MORE_NOT_SHOWN More not shown...
TACSCOPE_TACLINK_LOCAL tacLINK: LOCAL
TACSCOPE_TACLINK |tacLINK: |
TACSCOPE_SPACE SPACE
TACSCOPE_BRIDGE BRIDGE
TACSCOPE_ZOOM_OUT Zoom Out
TACSCOPE_ZOOM_IN Zoom In
TACSCOPE_ZOOM_FULL Full
TACSCOPE_CAM_ON Cam On
TACSCOPE_CAM_OFF Cam Off
TACSCOPE_UPDATE Update
TACSCOPE_HOLD Hold
TACSCOPE_TARGET Target
TACSCOPE_LAUNCH Launch
TACSCOPE_GRID Grid
TACSCOPE_TRANS Trans
TACSCOPE_DEPLOY Deploy
TACSCOPE_EVAC Evac
TACSCOPE_WAYPOINT Waypoint
TACSCOPE_ADD Add
TACSCOPE_PLACE Place
TACSCOPE_DEL Del
#
# ATV returning to shuttle
#
TRANSIT_ATV1_RET ATV ONE IS RETURNING
TRANSIT_ATV2_RET ATV TWO IS RETURNING
TRANSIT_ATV3_RET ATV THREE IS RETURNING
TRANSIT_ATV4_RET ATV FOUR IS RETURNING
TRANSIT_DRONE_SPACE_DEPLOY CANNOT DEPLOY DRONE IN SPACE
TRANSIT_ATV_SPACE_DEPLOY ATV CANNOT BE DEPLOYED IN SPACE
TRANSIT_MISSING_DRONE MINING DRONE NOT ASSIGNED TO {SC-n}
TRANSIT_DOCK_RANGE_EXCEEDED DISTANCE EXCEEDS 25 CLICKS
TRANSIT_HOLD_PATTERN {IC-n} HOLD PATTERN
TRANSIT_DELIVER? DELIVER TRACTORED SHIP (Y/N)?
TRANSIT_NOT_ON_BOARD {ship} NOT ON BOARD
TRANSIT_DOCK_FAILED DOCKING OPERATION FAILED
TRANSIT_GHQ_DOCK_BC CLEAR FOR AUTOMATIC DOCKING
TRANSIT_GHQ_DOCK_OTHER YOU MAY PROCEED
TRANSIT_ATV_DOCK_CONFLICT {SC-n} ALREADY HAS AN ATV LOADED
TRANSIT_DRONE_DOCK_CONFLICT {SC-n} ALREADY HAS A DRONE LOADED
TRANSIT_INVALID_DOCK_TARGET INVALID DOCKING TARGET
TRANSIT_LAUNCH_NOT_READY {ship-n} IS NOT READY TO LAUNCH
TRANSIT_RTS_TOO_LOW SHIP IS BELOW 45,000 FEET MSL
TRANSIT_STILL_IN_OLD_REGION SHIP POSITION UNCHANGED
TRANSIT_RETRIEVED_DRONE {SC-n} HAS RETRIEVED MINING DRONE {drone number}
TRANSIT_RETRIEVED_ATV {SC-n} HAS RETRIEVED ATV {n}
TRANSIT_DRONE_DEPLOY1 MINING DRONE {drone number}
TRANSIT_DRONE_DEPLOY2 DEPLOYED FROM {SC-n}
TRANSIT_DRONE_DISTANT NO MINING DRONES FOUND IN THE VICINITY
TRANSIT_ATV_DISTANT NO ATV FOUND IN THE VICINITY
#
# Used with the following
#
TRANSIT_DRONE MINING DRONE {drone number deployed/destroyed/offline}
TRANSIT_DRONE_DEPLOYED IS ALREADY DEPLOYED
TRANSIT_DRONE_DESTROYED IS DESTROYED
TRANSIT_DRONE_OFFLINE IS OFFLINE
#
# eg: IN THE <TERRAN> QUADRANT
#
TRANSIT_QUAD_PREFIX IN THE
TRANSIT_QUAD_POSTFIX QUADRANT
#
# This must match BCV81TFO, it's split in two here because
# the message may not fit in the commlink
#
TRANSIT_IN_NULLSPACE1 We've entered null space.
TRANSIT_IN_NULLSPACE2 Prepare for vector redirect
TRANSIT_CLOSE_TO_PLANET PREPARE FOR PLANETFALL
TRANSIT_CLOSE_TO_FLUXFIELD APPROACHING FLUXFIELD
TRANSIT_CLOSE_TO_WORMHOLE APPROACHING WORMHOLE
TRANSIT_CLOSE_TO_BLACKHOLE APPROACHING BLACKHOLE
TRANSIT_CLOSE_TO_JUMPGATE APPROACHING JUMP GATE
TRANSIT_NEAR_TO_PLANET APPROACHING PLANET {name}
TRANSIT_NEAR_TO_MOON APPROACHING {moon name}
TRANSIT_NEAR_TO_FLUXFIELD APPROACHING FLUXFIELD
TRANSIT_NEAR_TO_WORMHOLE APPROACHING WORMHOLE
TRANSIT_NEAR_TO_BLACKHOLE APPROACHING BLACKHOLE
TRANSIT_NEAR_TO_JUMPGATE APPROACHING JUMP GATE
TRANSIT_NO_OFFSTATION NAV OFFICER IS NOT ON STATION
TRANSIT_RE_OFFSTATION RESEARCH ENGINEER IS NOT ON STATION
TRANSIT_MISSING_HSD WE DON'T HAVE THE HYPERION SUB SPACE DEVICE
TRANSIT_HSD_NOT_SET HSD DESTINATION NOT SET
TRANSIT_RECOVERY_FAILED RECOVERY FAILED
#
# Menus
#
MENU_MAIN Command Menu|-|BC orders@|Current Target@|Systems@|Mission@|Save Game|Quit/Main Menu
MENU_SYSTEMS Systems Menu|-|TacOPS|PerScan|Logistix|Navitron|Tactical|Roster|Miscon|Commlink|Config
MENU_MISSION Mission Menu|-|Show status in CVD|Request Next Mission
MENU_IOD_SET IOD Power Setting|-|Off|10%|20%|30%|40%|50%|60%|70%|80%|90%|FULL
MENU_COM_DELAY Multiply by|-|1|2|3|4|5|6|7|8|9|10
MENU_SHIELD_SET Shield Set|-|Off|25%|50%|75%|FULL
MENU_BC_ORDERS BC Orders|-|All craft return|all Shuttles return|all Inteceptors return
MENU_THRUST_SET Thrust Set|1%|5%|10%|20%|35%|50%|67%|75%|100%|DISENGAGE
MENU_NAV_TARGETS Navigation Targets|-|Planets@|Moons@|Navigation@|Hazard@
MENU_TARGETS Targets|-|Planets@|Moons@|Navigation@|Hazard@|-|Friendly@|Enemy@|Disabled@|Threat@|Tractor@|Fatal@|SOS@|Other@
MENU_TAC_TARGETS Tactical Targets|-|Friendly@|Enemy@|Disabled@|Threat@|Tractor@|Fatal@|SOS@|Other@
MENU_SC_CREW Crew Options|-|Deploy All|Evac All|List@
MENU_SC_EXTRACT Collect|-|Mining Drone|ATV|Cargo|Team
MENU_SC_DEPLOY Deploy|-|Mining Drone|ATV|Cargo|Team
MENU_SC_ORDERS Orders|-|Resume Waypoints|Fly To@|Jump At@|Deploy@|Collect@|Tow@
MENU_ATV_CREW Crew Options|-|Deploy All|Evac All|List@
MENU_ATV_ORDERS Orders|-|Resume Waypoints|Drive To@
MENU_NID NID Menu|-|Hide|Map|Waypoints|Probes@|Location|Target@|Navitron
MENU_TACSCAN TACSCAN Menu|-|Hide|Targets@
MENU_CVD_SHIP Craft|-|IC-1|IC-2|IC-3|IC-4|SC-1|SC-2|SC-3|SC-4|ATV-1|ATV-2|ATV-3|ATV-4
MENU_OFFICER Officers|-|Self|Flight|Navigations|Comms|Combat|Tactical|Medical|Research|Engineer
MENU_PILOT Pilots|-|Scorpion|NightWing|HellRaiser|Roamer|Lace|Rogue|Shadow|Starfire
MENU_CVD CVD Menu|-|Hide|Damage Status|Target Camera|Weapons|Personnel@|Craft@|Ship Status|ACM Status|Radar Mask
MENU_PROBE_SELECT Select Probe|-|PRB-1@|PRB-2@|PRB-3@|PRB-4@|PRB-5@|PRB-6@|PRB-7@|PRB-8@|PRB-9@|PRB-10@
MENU_DETACH_CONFIRM CONFIRM Detach Probe?|-|Affirmative|Negative
MENU_CVD_PERSON_CLASS Class|-|Officers@|Pilots@
MENU_IC_ORDERS Orders|-|Resume Waypoints|Fly To@|Jump At@|Defend Battlecruiser|Defend@|Attack@
MENU_COMMLINK Comm Log|-|Adjust Delay@
MENU_TAC_IC IC options|-|Attack@|Defend@
MENU_HSD_LOCALE HSD Locale
MENU_HSD_SYSTEM HSD System
MENU_HSD_QUADRANT HSD Quadrant
MENU_VIEW_LOCAL_R View Local Region
MENU_VIEW_PROBE_R View Probe Region
MENU_TARGET_DRONE Target Drone
MENU_ATV_OPTIONS ATV Options
MENU_DRONE_OPTIONS Mining Drone Options
MENU_GEN_CREW Crew
MENU_GEN_INTERCEPTORS Interceptors
MENU_GEN_SHUTTLES Shuttles
MENU_GEN_TOW Tow
MENU_GEN_COLLECT Collect
MENU_GEN_ORDERS Orders
MENU_GEN_OBJECTS Objects
MENU_GEN_EXTRACT Extract
MENU_GEN_DEPLOY Deploy
MENU_GEN_SWITCH_TO Switch To {craft}
MENU_GEN_EVAC_TO Evac To {gate}
MENU_GEN_STRIKE Strike {object}
MENU_GEN_ATTACK Attack {object}
MENU_GEN_DEFEND Defend {object}
MENU_GEN_ESCORT Escort {object}
MENU_GEN_SAD SAD
MENU_GEN_RENDEVOUS Rendevous with {object}
MENU_GEN_REPAIR Repair/Resupply {object}
MENU_GEN_HEAL Heal {person}
MENU_GEN_TRIAGE Triage
MENU_GEN_PROBE Probe {number}
MENU_GEN_IN in {region}
MENU_GEN_LAUNCH Launch
MENU_GEN_JUMP_AT Jump at {gate}
MENU_GEN_TACLINK TACLINK
MENU_GEN_NORMAL NORMAL
MENU_GEN_SILENT SILENT
MENU_GEN_DETACH Detach
MENU_GEN_RTB RTB
MENU_GEN_TARGET Target
MENU_GEN_GAG Gag Pilots
MENU_GEN_UNGAG Ungag Pilots
MENU_GEN_DRONE Drone
MENU_GEN_OPTIONS Options
MENU_GEN_ALL_ICS All Inteceptors
MENU_GEN_OBSERVE Observe
MENU_TAC_BC_ORDERS |All craft return|all Shuttles return|all Inteceptors return
MENU_TAC_IC_ORDERS |Return to base|Defend battlecruiser|Patrol area
MENU_GEN_EXPEL |Expel cargo
MENU_GEN_ORDERS_FOR Orders menu for
MENU_GEN_ZOOM_BACK Zoom Back
#
# Target Classes
#
MENU_TC_PLANET Planet
MENU_TC_MOON Moon
MENU_TC_NAVIGATION Navigation
MENU_TC_HAZARD Hazard
MENU_TC_FRIENDLY Friendly
MENU_TC_ENEMY Enemy
MENU_TC_DISABLED Disabled
MENU_TC_THREAT Threat
MENU_TC_TRACTOR Tractor
MENU_TC_FATAL Fatal
MENU_TC_SOS SOS
MENU_TC_OTHER Other
#
# PILOT MESSAGES/CONDITIONS
#
PILOT_DETECT_INTRUDER "32,3"
PILOT_MSG32A "Control, we have a breach, please advise"
PILOT_MSG32B "Control, request permission to intercept"
PILOT_MSG32C "Control, looks like we have an intruder"
PILOT_DETECT_INCOMING "33,4"
PILOT_MSG33A "Inbound, inbound!...."
PILOT_MSG33B "Incoming!"
PILOT_MSG33C "We've got an incoming!"
PILOT_MSG33D "This DOES NOT look good!"
PILOT_LOCK "34,4"
PILOT_MSG34A "Target lock"
PILOT_MSG34B "I've got positive lock..."
PILOT_MSG34C "Target acquisition"
PILOT_MSG34D "Target acquisition confirmed"
PILOT_COCKY "35,7"
PILOT_MSG35A "Hold still, this won't hurt a bit"
PILOT_MSG35B "Try this on for size..."
PILOT_MSG35C "I've got something for you"
PILOT_MSG35D "Will you hold still, please"
PILOT_MSG35E "So, you wanna play huh?"
PILOT_MSG35F "...this won't hurt a bit"
PILOT_MSG35G "Here's something to remember me by"
PILOT_MISSILE_LAUNCH "36,4"
PILOT_MSG36A "Launch, launch, launch!"
PILOT_MSG36B "Launch confirmed!"
PILOT_MSG36C "Missile launched, breaking"
#
# D is not used here
#
PILOT_MISSED "37,3"
PILOT_MSG37A "Darn, I missed!"
PILOT_MSG37B "I missed, I missed!"
PILOT_MSG37C "Oh no, I missed!"
PILOT_MSG37D "He's jamming, looks like it's a miss"
PILOT_KILL "38,8"
PILOT_MSG38A "Bingo...yeah!"
PILOT_MSG38B "Aw, I'm sorry!"
PILOT_MSG38C "Target destroyed!"
PILOT_MSG38D "Scratch one!"
PILOT_MSG38E "I got him, I got him"
PILOT_MSG38F "Yes!"
PILOT_MSG38G "Yeeee haaaa!"
PILOT_MSG38H "See, told you it won't hurt"
PILOT_IN_TROUBLE "39,7"
PILOT_MSG39A "This bogie's all over me!"
PILOT_MSG39B "Can't shake him!"
PILOT_MSG39C "Damn, he's good!"
PILOT_MSG39D "Where'd he go?"
PILOT_MSG39E "Hey, get offa me"
PILOT_MSG39F "...can't shake him"
PILOT_MSG39G "Control, this bogie's all over me!"
PILOT_PERMISSION_ENGAGE "40,2"
PILOT_MSG40A "...we're under fire, request permission to engage!"
PILOT_MSG40B "Control, request permission to engage!"
PILOT_PERMISSION_FIRE "41,2"
PILOT_MSG41A "...target confirmed, request permission to fire!"
PILOT_MSG41B "Control, do I have permission to fire?"
PILOT_ENGAGED "42,5"
PILOT_MSG42A "Control, we need help out here!"
PILOT_MSG42B "Control, we have a situation here!"
PILOT_MSG42C "...request immediate assistance"
PILOT_MSG42D "Control, launch the alert 5 craft!"
PILOT_MSG42E "Control, get us outta here!"
PILOT_ACQUIRED "43,3"
PILOT_MSG43A "...he's got lock on me!"
PILOT_MSG43B "I've been acquired!"
PILOT_MSG43C "Oh no, he's got lock!"
PILOT_ONE_HOSTILE "45,1"
PILOT_MSG45A "Hostile target identified"
PILOT_MULTIPLE_HOSTILES "46,3"
PILOT_MSG46A "Multiple bogies, inbound!"
PILOT_MSG46B "Does anyone see a trailer?"
PILOT_MSG46C "Bogies inbound, inbound"
PILOT_ONE_FRIENDLY "47,1"
PILOT_MSG47A "...he's a friendly"
PILOT_SEARCHING "48,4"
PILOT_MSG48A "I've got clean scan"
PILOT_MSG48B "All quiet here"
PILOT_MSG48C "Anyone see anything?"
PILOT_MSG48D "Still searching..."
PILOT_TARGET_BREAK "49,4"
PILOT_MSG49A "Target is breaking off attack"
PILOT_MSG49B "Hey, come back here"
PILOT_MSG49C "He's bugging out"
PILOT_MSG49D "Had enough already?"
PILOT_YES "50,2"
PILOT_MSG50A "Acknowledged"
PILOT_MSG50B "Affirmative"
PILOT_NO "51,2"
PILOT_MSG51A "That's a negative"
PILOT_MSG51B "Unable to comply"
PILOT_GUNS "52,1"
PILOT_MSG52A "Switching to lasers"
PILOT_MISSILES "53,1"
PILOT_MSG53A "Switching to missiles"
PILOT_BAILOUT "54,1"
PILOT_MSG54A "Eject, eject, eject!"
PILOT_REQUEST_EVAC "55,1"
PILOT_MSG55A "Control, request immediate evac"
PILOT_BLIND "56,1"
PILOT_MSG56A "Cruising blind"
PILOT_NEW_FRIENDLY "57,2"
PILOT_MSG57A "Welcome to the party pal!"
PILOT_MSG57B "The more the merrier!"
PILOT_LOW_POWER "58,2"
PILOT_MSG58A "...I'm low on power"
PILOT_MSG58B "be advised, low power status"
PILOT_CRITICAL_POWER "59,2"
PILOT_MSG59A "...I'm running out of power"
PILOT_MSG59B "be advised, critical power status"
PILOT_NO_WEAPONS "60,1"
PILOT_MSG60A "weapon stores depleted"
PILOT_NO_LASERS "61,1"
PILOT_MSG61A "laser power depleted"
PILOT_CRITICAL_SYSTEMS "62,2"
PILOT_MSG62A "Control, I have a systems failure"
PILOT_MSG62B "...critical systems failure"
PILOT_SHUTDOWN "63,1"
PILOT_MSG63A "Shutdown, shutdown!"
PILOT_RTB1 "64,1"
PILOT_MSG64A "Control, returning to base"
PILOT_FRIENDLY_FIRE "65,3"
PILOT_MSG65A "Hey, watch it!"
PILOT_MSG65B "What the..."
PILOT_MSG65C "...are you nuts!"
PILOT_DOCKING "66,1"
PILOT_MSG66A "Maintaining docking profile"
PILOT_SPACEBOUND "67,1"
PILOT_MSG67A "Spacebound, spacebound!"
PILOT_MSG67B "Man, what a rush!"
PILOT_PLANETFALL "68,1"
PILOT_MSG68A "Planetfall!"
PILOT_MSG68B "Express elevator, going down!"
PILOT_MSG68C "Whoah, what a rush!"
PILOT_TARGET_FLEE "69,1"
PILOT_MSG69A "Control, target is fleeing, pursue?"
PILOT_FLASH_TRAFFIC "70,3"
PILOT_MSG70A "...flash traffic, flash traffic!"
PILOT_MSG70B "Control, priority one flash traffic"
PILOT_MSG70C "...repeat, flash traffic detected"
PILOT_MISSION_COMPLETE "71,1"
PILOT_MSG71A "Mission accomplished"
PILOT_TARGET_JUMPING "72,2"
PILOT_MSG72A "He's going hyper!"
PILOT_MSG72B "Jump anomaly forming!"
PILOT_CRASH "73,2"
PILOT_MSG73A "Crash!, crash!"
PILOT_MSG73B "I'm losing control"
PILOT_ESCORT "74,1"
PILOT_MSG74A "Maintaining escort profile"
PILOT_TACTICAL "75,1"
PILOT_MSG75A "Maintaining tactical profile"
PILOT_RTB2 "76,1"
PILOT_MSG76A "Returning to base"
PILOT_LAUNCH_READY "77,1"
PILOT_MSG77A "Control, we're ready for launch"
PILOT_LAUNCH_UNARMED "78,1"
PILOT_MSG78A "Hey, this ship isn't armed!"
PILOT_LAUNCH_DAMAGED "79,1"
PILOT_MSG79A "Hey, this ship isn't fit to fly!"
PILOT_JUMPING "80,1"
PILOT_MSG80A "Preparing for jump"
#
# Mother
#
BCV1 "Alien ship detected"
BCV2 "Interceptor acquired"
BCV3 "Battlecruiser acquired"
BCV4 "Damage" - 'Warning' played first
BCV5 "Target acquisition"
BCV6 "Planetfall established"
BCV7 "Approaching hazard"
BCV8 "Retrieving data"
BCV9 "Abandon ship" - Interceptor only
BCV10A "Interceptor..."
BCV10B "clear on my mark"
BCV10C "3-2-1 Mark"
BCV11 "Target destroyed"
BCV12 "Computing orbital profile"
BCV13 "Hostile launch detected"
BCV14 "Clear to dock"
BCV15 "Warning"
BCV16 "Interceptor launched"
BCV17 "SCI-LINK update"
BCV18 "Hull integrity breach"
BCV19 "GALCOM ship detected"
BCV20 "shields integrity breach"
BCV21 "Hyperdrive activated"
BCV22 "Critical power status"
BCV23 "Low power status"
BCV24 "Urgent message received"
BCV25 "Acknowledged"
BCV26 "Orbit established"
BCV27V1 "Commander"
BCV28 "Weapon stores depleted"
BCV29 "Shields are down"
BCV30 "Emerging from hyperspace"
BCV31 "Evacuate ship"
#
# Flight Officer - Tommy Brooks
#
BCV81AFO "Engaging thrust profile"
BCV81BFO "Disengaging thrust profile"
BCV81CFO "Unable to engage requested thrust profile"
BCV81DFO "Engaging hyperdrive profile"
BCV81EFO "Disengaging hyperdrive profile"
BCV81FFO "Unable to engage hyperdrive"
BCV81GFO "Inputting navigation co-ordinates"
BCV81HFO "Configuring jump profile"
BCV81IFO "Unable to compute jump profile"
BCV81JFO "Docking profile engaged"
BCV81KFO "We've been refused docking clearance"
BCV81LFO "Mother, compute orbital profile"
BCV81MFO "Preparing to leave orbit"
BCV81NFO "Evac procedures activated!"
BCV81OFO "Brace for impact!"
BCV81PFO "Taking evasive action!"
BCV81QFO "Propulsion systems are off-line!"
BCV81RFO "Propulsion systems back on-line"
BCV81SFO "Configuring for solar energy extraction"
BCV81TFO "We've entered null space. Prepare for vector redirect"
BCV81UFO "Going off station, sir"
BCV81VFO "Flight Officer reporting for duty, sir"
#
# Navigation Officer - Lanna Kasugi
#
BCV82ANO "Course plotted from nav co-ordinates"
BCV82BNO "I am unable to plot a course for that destination"
BCV82CNO "Verifying current location"
BCV82DNO "N.I.D computer is inoperable"
BCV82ENO "Jump parameters computed"
BCV82FNO "Escape route plotted"
BCV82GNO "Starstation detected in this sector"
BCV82HNO "Starbase detected in this sector"
BCV82INO "Unable to launch probe. Invalid target selected"
BCV82JNO "Probe has been launched"
BCV82KNO "Probe has reached it's destination"
BCV82LNO "Probe has been reprogrammed"
BCV82MNO "Navigation systems are off-line!"
BCV82NNO "Navigation systems back on-line"
BCV82ONO "Activating navitron computer"
BCV82PNO "Hyperion Subspace Device configured"
BCV82QNO "Preparing to drop out of hyperspace"
BCV82RNO "Going off station, sir"
BCV82SNO "Nav Officer reporting for duty, sir"
#
# Comms Officer - Sandy Crane
#
BCV83ACM "VIDLINK deactivated"
BCV83BCM "VIDLINK activated"
BCV83CCM "I am picking up an IFF signal from that target Kara"
BCV83DCM "An S.O.S distress signal has been detected"
BCV83ECM "Broadcasting S.O.S distress signal on all channels"
BCV83FCM "Incoming comms request, acknowledge?"
BCV83GCM "Communication link established"
BCV83HCM "Communication link disconnected"
BCV83ICM "Activating commlink computer"
BCV83JCM "Incoming probe communications"
BCV83KCM "Communication system has gone off-line"
BCV83LCM "Communication system back on line"
BCV83MCM "Communications lost with interceptor one"
BCV83NCM "Communications lost with interceptor two"
BCV83OCM "Communications lost with interceptor three"
BCV83PCM "Communications lost with interceptor four"
BCV83QCM "Communications lost with shuttle one"
BCV83RCM "Communications lost with shuttle two"
BCV83SCM "Communications lost with shuttle three"
BCV83TCM "Communications lost with shuttle four"
BCV83UCM "Communications lost with atv one"
BCV83VCM "Communications lost with atv two"
BCV83WCM "Communications lost with atv three"
BCV83XCM "Communications lost with atv four"
BCV83YCM "Going off station, sir"
BCV83ZCM "Comms Officer reporting for duty, sir"
#
# Tactical Officer - Kara Moran
#
BCV84ATO "Interceptor one launched"
BCV84BTO "Interceptor two launched"
BCV84CTO "Interceptor three launched"
BCV84DTO "Interceptor four launched"
BCV84ETO "Interceptor one is returning to base"
BCV84FTO "Interceptor two is returning to base"
BCV84GTO "Interceptor three is returning to base"
BCV84HTO "Interceptor four is returning to base"
BCV84ITO "Interceptor one has docked"
BCV84JTO "Interceptor two has docked"
BCV84KTO "Interceptor three has docked"
BCV84LTO "Interceptor four has docked"
BCV84MTO "Interceptor one has ejected"
BCV84NTO "Interceptor two has ejected"
BCV84OTO "Interceptor three has ejected"
BCV84PTO "Interceptor four has ejected"
BCV84QTO "Interceptor one pod retrieved"
BCV84RTO "Interceptor two pod retrieved"
BCV84STO "Interceptor three pod retrieved"
BCV84TTO "Interceptor four pod retrieved"
BCV84UTO "Interceptor one is badly damaged"
BCV84VTO "Interceptor two is badly damaged"
BCV84WTO "Interceptor three is badly damaged"
BCV84XTO "Interceptor four is badly damaged"
BCV84YTO "Interceptor one has been destroyed"
BCV84ZTO "Interceptor two has been destroyed"
BCV85ATO "Interceptor three has been destroyed"
BCV85BTO "Interceptor four has been destroyed"
BCV85CTO "Interceptor one is under attack"
BCV85DTO "Interceptor two is under attack"
BCV85ETO "Interceptor three is under attack"
BCV85FTO "Interceptor four is under attack"
BCV85GTO "Interceptor one is engaging"
BCV85HTO "Interceptor two is engaging"
BCV85ITO "Interceptor three is engaging"
BCV85JTO "Interceptor four is engaging"
BCV85KTO "Interceptor one is breaking it's attack"
BCV85LTO "Interceptor two is breaking it's attack"
BCV85MTO "Interceptor three is breaking it's attack"
BCV85NTO "Interceptor four is breaking it's attack"
BCV85OTO "Shuttle one launched"
BCV85PTO "Shuttle two launched"
BCV85QTO "Shuttle three launched"
BCV85RTO "Shuttle four launched"
BCV85STO "Shuttle one is returning to base"
BCV85TTO "Shuttle two is returning to base"
BCV85UTO "Shuttle three is returning to base"
BCV85VTO "Shuttle four is returning to base"
BCV85WTO "Shuttle one has docked"
BCV85XTO "Shuttle two has docked"
BCV85YTO "Shuttle three has docked"
BCV85ZTO "Shuttle four has docked"
BCV86ATO "Shuttle one has been destroyed"
BCV86BTO "Shuttle two has been destroyed"
BCV86CTO "Shuttle three has been destroyed"
BCV86DTO "Shuttle four has been destroyed"
BCV86ETO "Shuttle one is under attack"
BCV86FTO "Shuttle two is under attack"
BCV86GTO "Shuttle three is under attack"
BCV86HTO "Shuttle four is under attack"
BCV86ITO "Distortion field detected"
BCV86JTO "There's something out there"
BCV86KTO "Multiple bogies inbound!"
BCV86LTO "We've been scanned on radar!"
BCV86MTO "Target has armed it's weapons!"
BCV86NTO "Target is preparing to fire!"
BCV86OTO "Target has fired. Missile inbound!"
BCV86PTO "Impact in t-minus 10 seconds!"
BCV86QTO "Impact in t-minus 5 seconds!"
BCV86RTO "Launching alert five craft"
BCV86STO "E.M.D jammer activated"
BCV86TTO "Missile is burning through our jamming!"
BCV86UTO "Target acquisition profile selected"
BCV86VTO "Missile pods are empty"
BCV86WTO "Missile launched"
BCV86XTO "Weapons pod one is off-line"
BCV86YTO "Weapons pod two is off-line"
BCV86ZTO "Deploying mine defense grid"
BCV87ATO "Mine launch bay is off-line"
BCV87BTO "Mine launch bay is empty"
BCV87CTO "Cloaking system activated"
BCV87DTO "Cloaking system deactivated"
BCV87ETO "Cloaking system is off-line"
BCV87FTO "Raising shields"
BCV87GTO "Shields lowered"
BCV87HTO "Shield strength modified"
BCV87ITO "Shield integrity breach!"
BCV87JTO "Shield is collapsing!"
BCV87KTO "Hull integrity breach!"
BCV87LTO "Hull is collapsing!"
BCV87MTO "Weapon systems activated"
BCV87NTO "Weapons computer is off-line!"
BCV87OTO "Weapons computer back on-line"
BCV87PTO "P.T.A system activated"
BCV87QTO "P.T.A system is off-line"
BCV87RTO "FATAL system activated"
BCV87STO "FATAL system is off-line"
BCV87TTO "TACSCAN computer is off-line"
BCV87UTO "TACSCAN computer back on-line"
BCV87VTO "C.V.D computer is off-line"
BCV87WTO "C.V.D computer is back on-line"
BCV87XTO "Fore laser turret is off-line"
BCV87YTO "Mid laser turret is off-line"
BCV87ZTO "Aft laser turret is off-line"
BCV88ATO "Ion-Disruptor Array is off-line"
BCV88BTO "TacOps computer is off-line"
BCV88CTO "Activating TacOps computer"
BCV88DTO "Activating Tactical computer"
BCV88ETO "Tactical computer is off-line"
BCV88FTO "Probe sci-link relay disconnected"
BCV88GTO "Probe sci-link relay is on-line"
BCV88HTO "Tractor beam engaged"
BCV88ITO "Tractor beam disengaged"
BCV88JTO "Unauthorized launch detected"
BCV88KTO "Tommy, get us out of here...now!"
BCV88LTO "Kendrick, I need more shield power!"
BCV88MTO "Going off station, sir"
BCV88NTO "Tactical Officer reporting for duty, sir"
#
# Combat Officer - Paul Resnig
#
BCV89ACO "Interceptor one is readying"
BCV89BCO "Interceptor two is readying"
BCV89CCO "Interceptor three is readying"
BCV89DCO "Interceptor four is readying"
BCV89ECO "Interceptor one is launch ready"
BCV89FCO "Interceptor two is launch ready"
BCV89GCO "Interceptor three is launch ready"
BCV89HCO "Interceptor four is launch ready"
BCV89ICO "Interceptor one failed diagnostics"
BCV89JCO "Interceptor two failed diagnostics"
BCV89KCO "Interceptor three failed diagnostics"
BCV89LCO "Interceptor four failed diagnostics"
BCV89MCO "Interceptor one is off-line"
BCV89NCO "Interceptor two is off-line"
BCV89OCO "Interceptor three is off-line"
BCV89PCO "Interceptor four is off-line"
BCV89QCO "Flight deck is badly damaged. Launch operations delayed"
BCV89RCO "Operations is damaged. Briefings will be rescheduled"
BCV89SCO "Deployment bay is badly damaged. Combat operations delayed"
BCV89TCO "Transporter room is off-line. Deployment operations delayed"
BCV89UCO "Interceptor charger one is off-line"
BCV89VCO "Interceptor charger two is off-line"
BCV89WCO "Interceptor bay one is damaged. Launch may be delayed"
BCV89XCO "Interceptor bay two is damaged. Launch may be delayed"
BCV89YCO "Interceptor bay three is damaged. Launch may be delayed"
BCV89ZCO "Interceptor bay four is damaged. Launch may be delayed"
BCV90ACO "Unable to assign flight engineers to launch operations"
BCV90BCO "Unable to assign combat pilots to flight operations"
BCV90CCO "Auxiliary charger is off-line"
BCV90DCO "Shuttle launch bay is damaged. Launch operations delayed"
BCV90ECO "Shuttle one is readying"
BCV90FCO "Shuttle two is readying"
BCV90GCO "Shuttle three is readying"
BCV90HCO "Shuttle four is readying"
BCV90ICO "Shuttle one is launch ready"
BCV90JCO "Shuttle two is launch ready"
BCV90KCO "Shuttle three is launch ready"
BCV90LCO "Shuttle four is launch ready"
BCV90MCO "Shuttle one failed diagnostics"
BCV90NCO "Shuttle two failed diagnostics"
BCV90OCO "Shuttle three failed diagnostics"
BCV90PCO "Shuttle four failed diagnostics"
BCV90QCO "Shuttle one is off-line"
BCV90RCO "Shuttle two is off-line"
BCV90SCO "Shuttle three is off-line"
BCV90TCO "Shuttle four is off-line"
BCV90UCO "A.T.V. one is readying"
BCV90VCO "A.T.V. two is readying"
BCV90WCO "A.T.V. three is readying"
BCV90XCO "A.T.V. four is readying"
BCV90YCO "A.T.V. one is launch ready"
BCV90ZCO "A.T.V. two is launch ready"
BCV91ACO "A.T.V. three is launch ready"
BCV91BCO "A.T.V. four is launch ready"
BCV91CCO "A.T.V. one failed diagnostics"
BCV91DCO "A.T.V. two failed diagnostics"
BCV91ECO "A.T.V. three failed diagnostics"
BCV91FCO "A.T.V. four failed diagnostics"
BCV91GCO "A.T.V. one is off-line"
BCV91HCO "A.T.V. two is off-line"
BCV91ICO "A.T.V. three is off-line"
BCV91JCO "A.T.V. four is off-line"
BCV91KCO "We're running low on combat kits"
BCV91LCO "We've run out of combat kits"
BCV91MCO "Priority one alert! Prisoners have escaped!"
BCV91NCO "Priority one alert! We have intruders on board!"
BCV91OCO "Marines assigned to search duty"
BCV91PCO "Unable to assign marines to search duty"
BCV91QCO "Marines are engaged in combat on deck one"
BCV91RCO "Marines are engaged in combat on deck two"
BCV91SCO "Marines are engaged in combat on deck three"
BCV91TCO "Marines are engaged in combat on the sub-deck"
BCV91UCO "A prisoner has stolen a craft and escaped!"
BCV91VCO "Marines ready for combat deployment"
BCV91WCO "Going off station, sir"
BCV91XCO "Combat Officer reporting for duty, sir"
#
# Medical Officer - Allison Weeks
#
BCV92AMO "All injured personnel please report to Medibay"
BCV92BMO "Radiation detected on deck one"
BCV92CMO "Radiation detected on deck two"
BCV92DMO "Radiation detected on deck three"
BCV92EMO "Radiation detected on the sub deck"
BCV92FMO "The infection is spreading on deck one"
BCV92GMO "The infection is spreading on deck two"
BCV92HMO "The infection is spreading on deck three"
BCV92IMO "The infection is spreading on deck four"
BCV92JMO "Radiation contained"
BCV92KMO "Infection contained"
BCV92LMO "Nutripak level is very low"
BCV92MMO "Nutripak level is critical"
BCV92NMO "We've run out of Nutripaks"
BCV92OMO "Medpak level is very low"
BCV92PMO "Medpak level is critical"
BCV92QMO "We've run out of Medpaks"
BCV92RMO "Vacpak level is very low"
BCV92SMO "Vacpak level is critical"
BCV92TMO "We've run out of Vacpaks"
BCV92UMO "The cloning module is off-line"
BCV92VMO "The cloning module is back on-line"
BCV92WMO "Commencing cloning procedure"
BCV92XMO "Cloning is complete"
BCV92YMO "Cloning suspended"
BCV92ZMO "Main life support on deck two is critical"
BCV93AMO "Main life support on deck two is off-line"
BCV93BMO "Auxiliary life support on deck two is critical"
BCV93CMO "Main life support on deck two is off-line"
BCV93DMO "Kendrick, please repair all life support systems"
BCV93EMO "Medibay is badly damaged. Operations could be delayed"
BCV93FMO "Assigning medics to tend to injured personnel"
BCV93GMO "Unable to assign medics"
BCV93HMO "Scorpion is unfit to fly"
BCV93IMO "Nightwing is unfit to fly"
BCV93JMO "Hellraiser is unfit to fly"
BCV93KMO "Roamer is unfit to fly"
BCV93LMO "Lace is unfit to fly"
BCV93MMO "Rogue is unfit to fly"
BCV93NMO "Shadow is unfit to fly"
BCV93OMO "Starfire is unfit to fly"
BCV93PMO "Using transporters could injure personnel"
BCV93QMO "Personnel with high fatigue must be taken off duty"
BCV93RMO "Going off station, sir"
BCV93SMO "Medical Officer reporting for duty, sir"
#
# Chief Engineer - Kendrick
#
BCV94ACE "BridgeViewer"
BCV94BCE "Bridge"
BCV94CCE "Navitron Computer"
BCV94DCE "Main computer"
BCV94ECE "Commlink Computer"
BCV94FCE "Aux Life Support"
BCV94GCE "Transporter Room"
BCV94HCE "Operations"
BCV94ICE "Personnel qtrs 1"
BCV94JCE "Personnel qtrs 2"
BCV94KCE "Troop qtrs 1"
BCV94LCE "Troop qtrs 2"
BCV94MCE "Tactical computer"
BCV94NCE "Weapons computer"
BCV94OCE "Main Life Support"
BCV94PCE "Logistix computer"
BCV94QCE "Officers qtrs"
BCV94RCE "Medibay"
BCV94SCE "Research lab"
BCV94TCE "Detention hold"
BCV94UCE "Cloaking system"
BCV94VCE "Cargo Bay 1"
BCV94WCE "Cargo Bay 2"
BCV94XCE "Cloning Module"
BCV94YCE "Ion-Disruptor Array"
BCV94ZCE "Weapons Pod 1"
BCV95ACE "Weapons Pod 2"
BCV95BCE "Mine Launch Bay"
BCV95CCE "Tractor Beam Ctrl"
BCV95DCE "Probe Launch Bay"
BCV95ECE "Engineering"
BCV95FCE "Interceptor charger 1"
BCV95GCE "Interceptor charger 2"
BCV95HCE "Interceptor Bay 1"
BCV95ICE "Interceptor Bay 2"
BCV95JCE "Interceptor Bay 3"
BCV95KCE "Interceptor Bay 4"
BCV95LCE "Reactor Cooling System"
BCV95MCE "Nuclear Reactor"
BCV95NCE "Solar Reactor"
BCV95OCE "Reactor Core"
BCV95PCE "Flight Deck"
BCV95QCE "Solar Panel 1"
BCV95RCE "Solar Panel 2"
BCV95SCE "Auxiliary Charger"
BCV95TCE "Shuttle Launch Bay"
BCV95UCE "Troop Deployment Bay"
BCV95VCE "Fore Laser Turret"
BCV95WCE "Mid Laser Turret"
BCV95XCE "Aft Laser Turret"
BCV95YCE "Hull/Armor"
BCV95ZCE "Shield"
BCV95_CE "Engine"
BCV96ACE "Hull integrity breach"
BCV96BCE "Hull integrity compromised"
BCV96CCE "Hull integrity critical!"
BCV96DCE "Armor integrity breach"
BCV96ECE "Armor integrity compromised"
BCV96FCE "Armor integrity critical!"
BCV96GCE "Low power status"
BCV96HCE "Critical power status!"
BCV96ICE "Systems power depleted!"
BCV96JCE "The nuclear reactor core is overheating!"
BCV96KCE "The nuclear reactor core has been breached!"
BCV96LCE "We're facing a possible core meltdown!"
BCV96MCE "Emergency, reactor core meltdown imminent!"
BCV96NCE "I have jettisoned the nuclear reactor core!"
BCV96OCE "I'm taking the nuclear reactor offline until repaired"
BCV96PCE "Power allocation failed due to lack of power"
BCV96QCE "Power allocation succeeded"
BCV96RCE "Solar energy conversion failed"
BCV96SCE "Solar energy conversion succeeded"
BCV96TCE "I'm running low on repair materials and parts"
BCV96UCE "We're running low on radine crystals"
BCV96VCE "We're running low on plutonium"
BCV96WCE "We're running low on iridium"
BCV96XCE "Radine crystals have reached a critical level!"
BCV96YCE "Plutonium has reached a critical level!"
BCV96ZCE "Iridium has reached a critical level!"
BCV97ACE "Radine stores depleted. Reactor is being shutdown"
BCV97BCE "Plutonium stores depleted. Shield inoperable"
BCV97CCE "Iridium stores depleted. Cloaking system inoperable"
BCV97DCE "Radiation clearance procedures initiated"
BCV97ECE "An explosion has occured on one of the decks"
BCV97FCE "Engineering is badly damaged. Repairs may be delayed"
BCV97GCE "Insufficient personnel in engineering. Repairs may be delayed"
BCV97HCE "is damaged"
BCV97ICE "has been destroyed"
BCV97JCE "is under repair"
BCV97KCE "has been repaired"
BCV97LCE "Going off station, sir"
BCV97MCE "Chief Engineer reporting for duty, sir"
#
# Research Engineer - Jo Lanix
#
BCV98ARE "Unsafe kryptonium level detected in cargo bays"
BCV98BRE "Unsafe uranium level detected in cargo bays"
BCV98CRE "Unsafe strontium level detected in cargo bays"
BCV98DRE "A chemical explosion is imminent!"
BCV98ERE "A flux field used for intra system travel"
BCV98FRE "A jump point used for inter system travel"
BCV98GRE "A wormhole sometimes used for intra system travel"
BCV98HRE "That's an asteroid and a possible hazard"
BCV98IRE "That's a meteroid and a possible hazard"
BCV98JRE "A planetary body. Retrieve data?"
BCV98KRE "A starship. Retrieve data?
BCV98LRE "A communications probe or satellite"
BCV98MRE "A cargo container of some sort"
BCV98NRE "A weapon and a definite hazard"
BCV98ORE "Configuring the Hyperion device"
BCV98PRE "Configuring the Tacyon Anagram shield"
BCV98QRE "Configuring the Trans Matrix cloaking device"
BCV98RRE "Configuring the RANDOM weapon"
BCV98SRE "Configuring the Karanian reactor"
BCV98TRE "Configuring the Enhanced Nav Module"
BCV98URE "Configuring the celestial orb"
BCV98VRE "Configuring J.A.C"
BCV98WRE "Configuring the phased array I.O.D"
BCV98XRE "I don't have a clue how this thing works!"
BCV98YRE "Hyperion Sub Space device is now installed"
BCV98ZRE "The Tacyon Anagram shield is installed"
BCV99ARE "The Trans Matrix cloaking device has been configured"
BCV99BRE "The RANDOM weapon has been configured"
BCV99CRE "The Karanian reactor has been configured"
BCV99DRE "The enhanced navigation module has been installed"
BCV99ERE "The celestial orb has been installed"
BCV99FRE "JAC has been installed and is on-line"
BCV99GRE "The phased array iod has been installed"
BCV99HRE "Going off station, sir"
BCV99IRE "Research Engineer reporting for duty, sir"
MESSAGE_LAST *